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Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: Bloodlines 2 Links  (Read 21790 times)

Offline Highwayman667

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Re: Bloodlines 2 Links
« Reply #75 on: May 06, 2019, 04:47:52 am »
So here's MY take on it since neither the person writing the article doesn't know with any certainty why the gun was thrown away: this was a total Far Cry thingamabob. If you've played Far Cry 3 onward, you know that you can get in close to enemies, disarm them, and use their own gun to shoot people. Then you ditch the gun...'cause it ain't your gun. It sounds like that's what the article-writer saw: a fight where a character took a gun away from an enemy, then fired every shot 'til the stolen gun's mag was empty and threw it away.

I don't think this means we won't have our own personal cache of legit guns we can roll around town with. ;)

It's a reasonable assumption from a demo, though as you say, it doesn't necessarily mean a confirmation.

I think we'll have our answer next week if one of the "auspex" clans is revealed. a Bit of insight into the mechanics of that discipline might actually give us an answer on how frequent the use of guns is in the game.

Offline DarkProphet

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Re: Bloodlines 2 Links
« Reply #76 on: May 06, 2019, 05:54:12 am »
So here's MY take on it since neither the person writing the article doesn't know with any certainty why the gun was thrown away: this was a total Far Cry thingamabob. If you've played Far Cry 3 onward, you know that you can get in close to enemies, disarm them, and use their own gun to shoot people. Then you ditch the gun...'cause it ain't your gun. It sounds like that's what the article-writer saw: a fight where a character took a gun away from an enemy, then fired every shot 'til the stolen gun's mag was empty and threw it away.

I don't think this means we won't have our own personal cache of legit guns we can roll around town with. ;)

It's a reasonable assumption from a demo, though as you say, it doesn't necessarily mean a confirmation.

I think we'll have our answer next week if one of the "auspex" clans is revealed. a Bit of insight into the mechanics of that discipline might actually give us an answer on how frequent the use of guns is in the game.

Hmm, possibly in the big twitch stream the producer guy and the dude with the rat nest on the back of his head present, they will probably say more about what Auspex does when one of those clans is revealed. I'm betting Tremere will have Thaumaturgy/Auspex, while Toreador will have Presence/Celerity, Ventrue will have Dominate/Fortitude, and Nossies will have Obsuscate/Potence.

Then in the DLCs, I'm thinking Gangrel will have Protean/Animalism, and Malkavians will have Dominate (Dementation amalgams)/Auspex.

Here's hoping we get more clans than that if the game is really successful, though...

Offline Ghanima_Atreides

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Re: Bloodlines 2 Links
« Reply #77 on: May 06, 2019, 07:57:26 am »
Yes, this concerns me as well, along with that stuff they said about guns being a situational weapon which will then break and you have to throw it away, because Kindred are "too powerful" to use firearms or something. Kindred are not the Hulk, they shouldn't break objects unintentionally like that, or they would basically not be able to open a door without pulling it out of its hinges.

Oh lord. Got the source ?



I found it! I knew I had read somewhere that the reason guns are disposable is because Kindred are supposedly too powerful to use them for long:

https://www.gog.com/forum/general/preorder_vampire_the_masquerade_bloodlines_2_2d247/post64

Relevant quote:

Weapons: As in the predecessor, there is a smorgasbord of guns and firearms, which are now wearing out: At some point, every club and every gun breaks apart. The official rationale is that as a vampire we are just too strong for mortal weapons. Let's see how much that sucks later.

The source article is in German, so I cannot read it.


We also don't know if this is actual confirmed information or not (or whether there is any way to repair them)...although I did find many references to "guns are only temporary, you throw them away once ammo runs out" on various sites (without going into details as to why). Also that they want to emphasize that the best weapon are the Kindred themselves (hence hand-to-hand combat).
« Last Edit: May 06, 2019, 08:08:39 am by Ghanima_Atreides »
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Offline Wesp5

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Re: Bloodlines 2 Links
« Reply #78 on: May 06, 2019, 09:06:56 am »
Weapons: As in the predecessor, there is a smorgasbord of guns and firearms, which are now wearing out: At some point, every club and every gun breaks apart. The official rationale is that as a vampire we are just too strong for mortal weapons. Let's see how much that sucks later.

The source article is in German, so I cannot read it.

The translation is correct, although somewhere else they said that the player can carry 2 melee weapons and 2 guns, so he doesn't need to throw them away, and Florian Schwarzer also confirmed that there will be a firearms stat...

Offline mdqp

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Re: Bloodlines 2 Links
« Reply #79 on: May 06, 2019, 12:16:14 pm »
The translation is correct, although somewhere else they said that the player can carry 2 melee weapons and 2 guns, so he doesn't need to throw them away, and Florian Schwarzer also confirmed that there will be a firearms stat...

Can't say I am too enthusiastic about it. If it ain't broke, don't fix it. The design was almost never the problem in the previous gameplay, only the execution was clunky. 4 weapon slots sounds really restrictive, but I guess they want to encourage changing up weapons and playstyle quickly, especially with the guns being breakable.

Offline Wilhelm Streicher 19

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Re: Bloodlines 2 Links
« Reply #80 on: May 06, 2019, 05:30:13 pm »
Well this more interessing for european especially german fans but for everyone else there is a glimpse of the Bloodlines 2 main theme.
Do you want to be one of the first in line to try Vampire the Masquerade Bloodlines 2? Bloodlines 2 will be playable for the FIRST TIME EVER at PDXCON 2019, October 18-20, in Berlin for all of our fans attending PDXCON 2019! Register now for early access to the ticket sales tomorrow, and get exclusive in-game items for attending!

Members of the development team at Hardsuit Labs as well as the World of Darkness team at Paradox will be on-hand to meet fans and answer questions. You can also expect exciting Bloodlines 2 news to be revealed at the event.




Offline DarkProphet

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Re: Bloodlines 2 Links
« Reply #81 on: May 06, 2019, 07:50:41 pm »
The translation is correct, although somewhere else they said that the player can carry 2 melee weapons and 2 guns, so he doesn't need to throw them away, and Florian Schwarzer also confirmed that there will be a firearms stat...

Can't say I am too enthusiastic about it. If it ain't broke, don't fix it. The design was almost never the problem in the previous gameplay, only the execution was clunky. 4 weapon slots sounds really restrictive, but I guess they want to encourage changing up weapons and playstyle quickly, especially with the guns being breakable.

This really stinks. Firearms were already inferior to melee in Bloodlines 1. Also, though it's possible I could've missed it, I don't recall reading anything in any of the pen and paper rulebooks which indicates that Kindred damage their own weapons through use. The tabletop games I've been watching don't have this come up either. =/

I think the dumbest thing about this is that every Kindred will need to have Brawl maxed because in one-on-one fights with tough Kindred, our weapons will break and the only way to win will be Brawl. >_<

Offline Highwayman667

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Re: Bloodlines 2 Links
« Reply #82 on: May 07, 2019, 01:31:38 am »
Weapons: As in the predecessor, there is a smorgasbord of guns and firearms, which are now wearing out: At some point, every club and every gun breaks apart. The official rationale is that as a vampire we are just too strong for mortal weapons. Let's see how much that sucks later.

That seems more reassuring. I kinda hated Far Cry 2 but I did love the "weapon-breaking" mechanics. They kept you on edge.

Offline DarkProphet

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Re: Bloodlines 2 Links
« Reply #83 on: May 07, 2019, 01:37:53 am »
Weapons: As in the predecessor, there is a smorgasbord of guns and firearms, which are now wearing out: At some point, every club and every gun breaks apart. The official rationale is that as a vampire we are just too strong for mortal weapons. Let's see how much that sucks later.

That seems more reassuring. I kinda hated Far Cry 2 but I did love the "weapon-breaking" mechanics. They kept you on edge.

I've played 1-4 and that's the only one I didn't finish. I don't even remember anything about it except that I hated it and I think it's in Africa.

Offline Highwayman667

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Re: Bloodlines 2 Links
« Reply #84 on: May 07, 2019, 01:40:00 am »
I've played 1-4 and that's the only one I didn't finish. I don't even remember anything about it except that I hated it and I think it's in Africa.

And a lot of people love it, which is just fuckin' bafflin' to me.

Offline DarkProphet

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Re: Bloodlines 2 Links
« Reply #85 on: May 07, 2019, 02:14:59 am »
I've played 1-4 and that's the only one I didn't finish. I don't even remember anything about it except that I hated it and I think it's in Africa.

And a lot of people love it, which is just fuckin' bafflin' to me.

I seem to call something really annoying about enemies respawning at areas you have to constantly travel through...checkpoints or whatever.

Offline Highwayman667

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Re: Bloodlines 2 Links
« Reply #86 on: May 07, 2019, 04:47:38 am »
I seem to call something really annoying about enemies respawning at areas you have to constantly travel through...checkpoints or whatever.

YES... it's as terrible as it sounds. What a shit game.

Offline Mond_Blutgut

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Re: Bloodlines 2 Links
« Reply #87 on: May 08, 2019, 05:10:46 pm »
Clan Introduction - Tremere - Vampire: The Masquerade - Bloodlines 2


Offline Highwayman667

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Re: Bloodlines 2 Links
« Reply #88 on: May 09, 2019, 12:12:42 am »
So Tremere just snatched Auspex.

What do us Toreador get now ? Hopefully Celerity and Presence !

Offline DarkProphet

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Re: Bloodlines 2 Links
« Reply #89 on: May 09, 2019, 01:59:56 am »
So Tremere just snatched Auspex.

What do us Toreador get now ? Hopefully Celerity and Presence !

That's been my bet all along, and I sure hope that's what it is! Celerity is fun with Toreador, and Presence is very emotion-based and "just very Toreador." I don't want a ton of clans with Auspex, and Auspex just feels more Malkavian to me in that you can get leave your body, go detect people, and disorient them while unseen, astral projecting (which kinda gives a TEENSY bit of the Obfuscate premise since I suspect they won't get Obfuscate).

 

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